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Anime studio debut 8 create mask layer
Anime studio debut 8 create mask layer











Pixelmator on the other hand again on the far right. Gimp, Photoshop, PhotoLine, Corel Paintshop Pro, Corel Photopaint, Photopea, Toonboom, OpenToonz, Krita, ClipStudio Pro, Animate CC, TVPaint, After Effects, ProMotion NG, Premiere, Davinci Resolve, most pixel art editors.

ANIME STUDIO DEBUT 8 CREATE MASK LAYER SOFTWARE

Perhaps I should have written image editing/digital painting/video editing/ 2d animation / audio editing software instead of design software? 🙂 Which makes sense, of course within that context. Then again, when animation timelines are present the visibility controls are always invariably placed to the left of these - including Blender and C4d.

  • 49 I forgot about this one as well (I prefer to hide and show things by key shortcut):Ĭinema4d puts these to the right as well (which are really awkward to work with, btw).
  • In my opinion the layer panel deserves a bit of rethinking. Why would you go against common accepted proven practices?įrom the point of view of scannability and proximity, as well as common use cases, left aligned would work better in my opinion.īut again: only proper testing with actual users and various use cases will yield insight which will work better.Īnd thank you for pointing out all the other usability issues/inconsistencies with the layer panel. Most users probably prefer having these on the left. Would you prefer bullets on the left or on the right? The checkbox on the left provides a visual anchor for the user to follow downward, which is not the case on the right. Going against that creates cognitive friction in a user (this is proven in usability and readability research). The left aligned version adheres to the Western left to right reading order. I agree that horizontal scrolling should be possible - and in that case again it makes more sense to use the left aligned checkboxes: those would then stay locked in place, while the user is able to scroll the content to the left - reducing distance rather than increasing distance between parent layer(s)s thumbnails and checkbox. Having the checkboxes on the far right also creates more issues than solutions, which is beautifully demonstrated by your own screenshot of disappearing content forcing the user to either scroll or increase the width of the layer panel - which further increases the distance between the checkbox controls and the base content layers.

    anime studio debut 8 create mask layer

    These create more noise on the right, and as I mentioned before functionality is probably better separated with the left version.

    anime studio debut 8 create mask layer

    You fail to include layer effects and layer lock icons. Target the common ones, and provide contingency GUI solutions for extreme cases - not the other way around as your thinking goes. In short, extreme use cases like yours do not provide for convincing counter arguments against common use cases.

    anime studio debut 8 create mask layer

    Your example is an outlier situation with that many nested layers - and you actually provide a reason against a right-aligned version in that the more nested layers there are, the more you need to widen the layer panel window and thereby increasing the distance between the parent layer(s) and the layer visibility checkbox. This is an important one to keep in mind. Users are apt to use and work in documents with less groups rather than more. And at least to my eyes and brain I have much less difficulty figuring out the visibility state of the layers. The left version is simpler to visually navigate than the right one. Have you actually put them side by side to compare?











    Anime studio debut 8 create mask layer