
Pixelmator on the other hand again on the far right. Gimp, Photoshop, PhotoLine, Corel Paintshop Pro, Corel Photopaint, Photopea, Toonboom, OpenToonz, Krita, ClipStudio Pro, Animate CC, TVPaint, After Effects, ProMotion NG, Premiere, Davinci Resolve, most pixel art editors.
ANIME STUDIO DEBUT 8 CREATE MASK LAYER SOFTWARE
Perhaps I should have written image editing/digital painting/video editing/ 2d animation / audio editing software instead of design software? 🙂 Which makes sense, of course within that context. Then again, when animation timelines are present the visibility controls are always invariably placed to the left of these - including Blender and C4d.

These create more noise on the right, and as I mentioned before functionality is probably better separated with the left version.

You fail to include layer effects and layer lock icons. Target the common ones, and provide contingency GUI solutions for extreme cases - not the other way around as your thinking goes. In short, extreme use cases like yours do not provide for convincing counter arguments against common use cases.

Your example is an outlier situation with that many nested layers - and you actually provide a reason against a right-aligned version in that the more nested layers there are, the more you need to widen the layer panel window and thereby increasing the distance between the parent layer(s) and the layer visibility checkbox. This is an important one to keep in mind. Users are apt to use and work in documents with less groups rather than more. And at least to my eyes and brain I have much less difficulty figuring out the visibility state of the layers. The left version is simpler to visually navigate than the right one. Have you actually put them side by side to compare?
